eDPI calculator
Effective DPI for any FPS game
eDPI = DPI × sens (same in every game). cm/360 updates with each game's yaw.
eDPI
1,600
Low · 33–65 cm/360cm/360 26.0
inch/360 10.2
Formula 800 × 2
Calculate PUBG: Battlegrounds effective DPI (eDPI) in seconds — enter mouse DPI and your PUBG: Battlegrounds sensitivity to see eDPI, physical cm/360°, speed tier, and how you compare to pro players.
Effective DPI for any FPS game
eDPI = DPI × sens (same in every game). cm/360 updates with each game's yaw.
eDPI
1,600
Low · 33–65 cm/360cm/360 26.0
inch/360 10.2
Formula 800 × 2
26.0 cm
10.2 inches
eDPI = Mouse DPI × In-game Sensitivity
cm/360 = 360 ÷ (DPI × Sens × Yaw) × 2.54
Yaw for Counter-Strike 2: 0.022
800 × 2 = 1,600 eDPI
PUBG: Battlegrounds uses a Unreal Engine 4 engine with yaw 0.002222. This dedicated calculator shows eDPI (DPI × sensitivity) and accurate cm/360° for PUBG: Battlegrounds muscle-memory tuning.
eDPI = Mouse DPI × In-game sensitivity. For example, 800 DPI × 2.0 sens = 1600 eDPI — the same turn speed as 400 DPI × 4.0 in the same game.
Two players with the same eDPI in the same title share identical turn speed even if one uses high DPI/low sens and another uses low DPI/high sens. It is the universal language for comparing setups on Reddit and Discord.
eDPI is game-specific — 1600 eDPI in CS2 feels different from 1600 eDPI in Valorant because yaw values differ. cm/360° is the true cross-game standard; this tool shows both.
Dedicated pages for Valorant, Apex, Fortnite, Marvel Rivals, CS2, and every supported FPS title — each pre-loaded with the correct engine yaw.
Physical cm/360 bands — the true cross-game standard. eDPI alone is game-specific; use cm/360 to compare feel between engines.
Very low
65–130 cm/360Pure arm aiming with a large mouse pad. Maximum precision but slower 180° turns — common for AWP and sniper roles.
65–130 cm/360
Low
33–65 cm/360The most common range among FPS pros. Strong precision with enough mobility for CS2 and Valorant competitive play.
33–65 cm/360
Medium
22–33 cm/360Versatile setting popular in Apex Legends, Overwatch 2, and other titles that need frequent camera rotation.
22–33 cm/360
High
13–22 cm/360Wrist-dominant control suited for fast battle royale scanning and high-tempo arena shooters.
13–22 cm/360
Very high
Under 13 cm/360Extreme speed that demands exceptional hand control. Sometimes used in Fortnite for build-focused play.
Under 13 cm/360
Gamers search for Valorant eDPI calculator, CS2 eDPI calculator, and Fortnite eDPI calculator because each title uses different sensitivity scales. These terms explain what the tool outputs.
Effective DPI equals hardware DPI multiplied by in-game sensitivity for a specific game. It is the fastest way to compare whether two setups turn at the same speed in the same title.
Centimeters per full horizontal rotation — the physical distance your mouse travels for a 360° turn. Competitive players use cm/360 to match muscle memory when switching games.
Valorant eDPI, CS2 eDPI, and Overwatch eDPI numbers are not interchangeable. Always calculate eDPI inside the game you play, then use cm/360 or a sensitivity converter to match another title.
Higher DPI with lower sens and lower DPI with higher sens can produce identical eDPI. Prefer native sensor DPI steps and disable Windows pointer acceleration for consistent results.
Pick your DPI and PUBG: Battlegrounds in-game sensitivity, then read eDPI and cm/360°. Copy your eDPI or jump to the sensitivity converter to match another title.
Choose CS2, Valorant, Fortnite, Overwatch 2, Apex Legends, or any supported title. cm/360 uses that game's yaw constant so physical distance stays accurate. See also: eDPI calculator .
Tip Add ?game=valorant to the URL to deep-link Valorant eDPI calculator presets
Type your mouse DPI and current in-game sensitivity. eDPI, cm/360°, inch/360, and the live formula update as you type. See also: DPI test .
Tip Verify real DPI with the ruler test before trusting eDPI math
Check the speed tier badge and pro reference row. If your eDPI feels wrong, adjust sens in small steps and re-test in a deathmatch or aim trainer. See also: sensitivity converter .
Tip Allow one to two weeks of play after any eDPI change to rebuild muscle memory
Most Valorant pros sit between 200–400 eDPI. Enter DPI and Valorant sensitivity to see your effective DPI and cm/360 for tactical FPS flick training.
Counter-Strike 2 uses Source 2 yaw 0.022. Competitive players often land between 600–1200 eDPI depending on role and desk space.
Fortnite needs higher cm/360 for building and editing. Many creative players run higher eDPI than tactical shooter pros.
Overwatch 2 sensitivity changes with FOV. This calculator assumes default 103 FOV — adjust in-game if you use a different setting.
Apex shares Source yaw with CS2 for hip-fire, but FOV affects feel. Use cm/360 to compare with other battle royale titles.
R6 uses a 1–100 sensitivity slider. Calculate eDPI from your in-game number and DPI, then compare cm/360 against CS2 or Valorant.
Most PUBG: Battlegrounds players compare eDPI against cm/360° rather than copying a single number. Use this calculator to see your physical turn distance, then adjust sens in small steps until you land in a comfortable speed tier.
PUBG: Battlegrounds eDPI = Mouse DPI × PUBG: Battlegrounds in-game sensitivity. Example: 800 DPI × 2.0 sens = 1600 eDPI in PUBG: Battlegrounds.
Both can produce the same eDPI. Higher DPI can offer finer stepping on some sensors, but pushing far above native DPI may introduce interpolation noise. Pick a stable native DPI and tune in-game sens to hit your target eDPI.
If eDPI stays the same, turn speed is identical — only the DPI/sens ratio changed. If eDPI changes, expect one to two weeks of adaptation even when cm/360 is mathematically correct.
No. Different engines use different yaw values, so 800 eDPI in CS2 is not the same physical speed as 800 eDPI in Valorant. Use cm/360 or the sensitivity converter for cross-game matching.
Pro eDPI is a useful starting range, not a rule. Use the PSA method or small incremental changes to find what fits your hand size, desk space, and role.
Turn off Enhance pointer precision in Windows and enable raw input in each game. Acceleration breaks the linear DPI × sens relationship.
Pick a DPI your sensor handles without interpolation — often 400, 800, 1600, or 3200 depending on the model.
Measure real cm/360 in-game and compare to this calculator. If they diverge, your DPI may not match the rated value.